tag:blogger.com,1999:blog-29602678.post3208602481297203626..comments2024-01-28T09:46:14.817+01:00Comments on Tales of a modern life: Occupy Thingiverse?The Editorhttp://www.blogger.com/profile/01641247429615484542noreply@blogger.comBlogger14125tag:blogger.com,1999:blog-29602678.post-67695095507855968002012-10-15T05:25:07.460+02:002012-10-15T05:25:07.460+02:00Well, I have been thinking long and hard about wha...Well, I have been thinking long and hard about what Makerbot has done. My conclusion? It's fantastic! They have grown too big for the sandpit and wish to play elsewhere. This means more room for newcomers and fresh innovators from the opensource community. <br /><br />Makerbot now have to compete with opensource and it's all on the same starting line. What a fantastic opportunity for a direct comparison of open vs closed. People need to dump as many good ideas as possible into the public domain to prevent patents and do some patent untrolling. Much cheaper and faster than filing patents so we can easily win.<br /><br />Are Makerbot really taking anything away from opensource? I don't see how. They can't patent anything that went on in opensource so it remains everyones. If they can pull a heap of private cash to keep going, good on them, let them be closed from here.<br /><br />Personally I don't think they have a domestic appliance for the masses, no matter how polished it looks. But it's all up to them to make these decisions, no reason for other people to feel bad about it. <br /><br />I am excited about what is to come from elsewhere! :-)Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-29602678.post-90392449542323131742012-09-26T06:55:53.218+02:002012-09-26T06:55:53.218+02:00Vik: Githubiverse makes good progress.
http://marc...Vik: Githubiverse makes good progress.<br />http://marcuswolschon.blogspot.com/2012/09/githubiverse-github-template-for-3d.htmlThe Editorhttps://www.blogger.com/profile/01641247429615484542noreply@blogger.comtag:blogger.com,1999:blog-29602678.post-87875171985688599822012-09-25T22:48:22.038+02:002012-09-25T22:48:22.038+02:00Lots of talk, little action. Shame. Don't try ...Lots of talk, little action. Shame. Don't try to fix Makerbot - Bre is the person who has to do that. Create a brilliant Thingiverse alternative. Create better versions of Makerbot. Make the stuff you don't like obsolete. That's how you protest in this game - with your brain.<br /><br />Vik :v)vik-olliverhttps://www.blogger.com/profile/14574212494833831824noreply@blogger.comtag:blogger.com,1999:blog-29602678.post-38959131617685190942012-09-24T12:07:20.893+02:002012-09-24T12:07:20.893+02:00Does anyone know if and why there is a need to wai...Does anyone know if and why there is a need to waive the moral right or attribution to operate Thingiverse?The Editorhttps://www.blogger.com/profile/01641247429615484542noreply@blogger.comtag:blogger.com,1999:blog-29602678.post-23254847614096775022012-09-22T08:03:51.416+02:002012-09-22T08:03:51.416+02:00See http://en.wikipedia.org/wiki/Moral_rights_(cop...See http://en.wikipedia.org/wiki/Moral_rights_(copyright_law)<br /><br />"Moral rights are rights of creators of copyrighted works generally recognized in civil law jurisdictions and, to a lesser extent, in some common law jurisdictions. They include the right of attribution, the right to have a work published anonymously or pseudonymously, and the right to the integrity of the work.[1] The preserving of the integrity of the work bars the work from alteration, distortion, or mutilation. Anything else that may detract from the artist's relationship with the work even after it leaves the artist's possession or ownership may bring these moral rights into play. Moral rights are distinct from any economic rights tied to copyrights. Even if an artist has assigned his or her copyright rights to a work to a third party, he or she still maintains the moral rights to the work."<br /><br />So in this case, MBI is saying "The purpose of Thingiverse is allow people to share things (and parts of things) with the specific intent to allow others to reuse them in their own designs, in whole or in part." This is why they removed the All Rights Reserved attribution at the same time.<br /><br />This is a Good Thing.W. Craig Traderhttps://www.blogger.com/profile/17943388500334393884noreply@blogger.comtag:blogger.com,1999:blog-29602678.post-17747918170788654302012-09-22T08:03:37.584+02:002012-09-22T08:03:37.584+02:00See http://en.wikipedia.org/wiki/Moral_rights_(cop...See http://en.wikipedia.org/wiki/Moral_rights_(copyright_law)<br /><br />"Moral rights are rights of creators of copyrighted works generally recognized in civil law jurisdictions and, to a lesser extent, in some common law jurisdictions. They include the right of attribution, the right to have a work published anonymously or pseudonymously, and the right to the integrity of the work.[1] The preserving of the integrity of the work bars the work from alteration, distortion, or mutilation. Anything else that may detract from the artist's relationship with the work even after it leaves the artist's possession or ownership may bring these moral rights into play. Moral rights are distinct from any economic rights tied to copyrights. Even if an artist has assigned his or her copyright rights to a work to a third party, he or she still maintains the moral rights to the work."<br /><br />So in this case, MBI is saying "The purpose of Thingiverse is allow people to share things (and parts of things) with the specific intent to allow others to reuse them in their own designs, in whole or in part." This is why they removed the All Rights Reserved attribution at the same time.<br /><br />This is a Good Thing.W. Craig Traderhttps://www.blogger.com/profile/17943388500334393884noreply@blogger.comtag:blogger.com,1999:blog-29602678.post-37582920825795381192012-09-22T05:22:17.414+02:002012-09-22T05:22:17.414+02:00Hello, my name is Jo. I was the one who started th...Hello, my name is Jo. I was the one who started this by calling the makerbot support and asking about source status. <br /><br />This is nice writeup but there are some flaws. <br />My blog post linked is about makebot getting closed source. I published that AFTER makerbot release and after calling them. While I was sad and angry I found out about the TOS change and added that at the end of the article. Please correct those facts.<br /><br />Follow me @josefprusa for more info :-)<br /><br />Lets hope Makerbot fixes this situation !<br />prusajrhttps://www.blogger.com/profile/02516166336988590257noreply@blogger.comtag:blogger.com,1999:blog-29602678.post-25725531926658100532012-09-22T03:13:01.572+02:002012-09-22T03:13:01.572+02:00.thing will be an open format, with full documenta....thing will be an open format, with full documentation, more capabilities than just an stl wrapper, and a libthing for manipulating it. Its just not done yet.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-29602678.post-20852879750529622142012-09-20T18:21:28.190+02:002012-09-20T18:21:28.190+02:00Thanks for that clarification.
There were no detai...Thanks for that clarification.<br />There were no details about .thing in all the announcements and a lot of speculation.<br />Updating the posting to reflect that fact.The Editorhttps://www.blogger.com/profile/01641247429615484542noreply@blogger.comtag:blogger.com,1999:blog-29602678.post-52007423198756433202012-09-20T16:02:00.838+02:002012-09-20T16:02:00.838+02:00As discussed on the Makerbot Operator Google group...As discussed on the Makerbot Operator Google group and elsewhere, the .thing file "format" is a ZIP file of .STL and .OBJ objects, with a text file describing how those objects lay out on the platform. So, if you add 20 objects to the platform, reposition and scale them, you can save a single file that knows all of that without creating a new .STL or .OBJ file. This makes it easy to reload the group and manipulate individual items.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-29602678.post-20491096082096058702012-09-20T14:40:03.407+02:002012-09-20T14:40:03.407+02:00I've seen it in the Replicator II announcement...I've seen it in the Replicator II announcement.<br />No idea.<br />Sad that they still don't read CAD formats.<br />With polygons you can't do perfect circles unless you accept excessive file sizes.The Editorhttps://www.blogger.com/profile/01641247429615484542noreply@blogger.comtag:blogger.com,1999:blog-29602678.post-17627034489583991872012-09-20T14:29:19.334+02:002012-09-20T14:29:19.334+02:00See http://store.makerbot.com/replicator2.html
-&...See http://store.makerbot.com/replicator2.html<br /><br />-> Software<br /><br /> Software Bundle: MakerWare™ Bundle 1.0<br /> File Types: .stl, .obj, .thingAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-29602678.post-66333420196282321192012-09-20T11:51:06.249+02:002012-09-20T11:51:06.249+02:00Tim: What new file format?Tim: What new file format?The Editorhttps://www.blogger.com/profile/01641247429615484542noreply@blogger.comtag:blogger.com,1999:blog-29602678.post-17173542041080944602012-09-20T11:49:37.659+02:002012-09-20T11:49:37.659+02:00The more interesting thing, is the new "thing...The more interesting thing, is the new "thing" file format. No news of that being an open format. Having "things" floating around, that can only be printed on the makerbot is a much greater threat to the community than anything else.Timhttps://www.blogger.com/profile/04693463383819587298noreply@blogger.com